![]() ![]() As you progress through the game, you will find that puzzles also become more complex, and often involve accomplishing multiple tasks before reaching the pipe.Ģ-D Boy also did a great job of bringing a lot of different environmental factors into play throughout the game. ![]() In other cases you have to use alternate means of getting the balls around, such as attaching balloons to an object to fly it somewhere, transporting your Goo Balls in the process. These can vary between towers, bridges, or dangling lines, depending on the objective of the puzzle. In most of the puzzles you reach the pipe by building a structure out of Goo Balls. In each case, you are looking to deliver a certain number of Goo Balls to a pipe, which when you get near it, will suck up any available Goo of the proper type for that particular puzzle. You interact with Goo Balls of various types, each with their own distinct properties, and use them to solve environmental puzzles. World of Goo is actually a pretty simple game when boiled down to its essence, but the high quality of the art style and music make it more engaging and really help to give it a big-budget feel.Īt its heart, World of Goo is a physics puzzle game. Despite this, its high quality keeps it from getting in the way or getting boring. As a result, the music does tend to repeat a lot. Because World of Goo is a downloadable title, it has to be kept at a reasonable file size. In contrast to this, a lot of the level music is actually very subtle. The opening music helps the game feel bigger than a downloadable title or App Store game. The music also brings it right out of the box, with a bold opening theme complete with cinematic vocal scoring. In all cases, the set colors are bold, with lots of contrast and the effects are larger than life and help to add depth to the game. ![]() The game is made up of five separate chapters, each with its own unique character and individualized art style. It has that same sort of dramatic and humorously over the top macabre feel that you get from their movies. World of Goo isn’t a rip-off by any means, but that’s the vibe that I get from the game. Imagine if Tim Burton and Danny Elfman worked as game designers. The first thing you notice when you open World of Goo for the first time is the distinctive art style and musical score. Its amazing success is a testament to how far a small developer can go with an original idea developed into a great design, and carried out with superior execution. That is an incredibly impressive feat considering that World of Goo is a humble downloadable title and was pitted against larger-budget retail titles from major publishers. * Puzzler of the Year -Golden Joystick Awards * Best Indie Game -Spike TV Video Game Awards * Technical Excellence -Independent Games Festival * Best Design -Independent Games Festival * Best Downloadable Title -Game Developers Choice Awards * Best Design -Academy of Interactive Arts and Sciences If so, you are probably aware of all the accolades that it has racked up over the three years since its original release on the Wii. If you have a Wii like I do, or if you are a frequent purveyor of PC puzzle games, you might already be familiar with 2D Boy’s underdog hit World of Goo. ![]()
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